#game-board-attribution {
  display: flex;
  flex-direction: column;
  align-items: center;
  justify-content: center;
}

#image-attribution {
  margin-top: -20px;
  font-size: 12px;
  color: #7f8c8d;
}

#image-attribution a {
  color: #364350;
  text-decoration: none;
}

#game-container {
  flex: 1;
  display: flex;
  justify-content: center;
  align-items: center;
  position: relative;
  margin-left: 0;
  padding: 0;
  z-index: 1;
  gap: 40px;
}

#game-status-mobile {
  display: none;
}

#game-board {
  position: relative;
  width: 520px;
  height: 520px;
  margin: 45px;
  display: grid;
  grid-template-columns: repeat(4, 1fr);
  grid-template-rows: repeat(4, 1fr);
  gap: 5px;
}

.tile {
  position: absolute;
  width: 120px;
  height: 120px;
  background-color: #f0f0f0;
  cursor: pointer;
  border-radius: 10px;
  box-shadow: 0 0 10px rgba(0, 0, 0, 0.3);
  transition: all 0.3s ease;
  background-image: url("../img/image9.webp");
  background-size: 520px 520px;
}

/* Remove the individual tile loading styles */
.tile.loading::before,
.tile.loading::after {
  display: none;
}

.tile:hover:not(.empty) {
  transform: scale(1.03);
  box-shadow: 0 0 15px rgba(0, 0, 0, 0.4);
  z-index: 2;
}

.tile.moving {
  z-index: 3;
  transform: scale(1.05);
  box-shadow: 0 0 20px rgba(44, 62, 80, 0.5);
}

.tile.empty {
  background-color: transparent;
  background-image: none;
  box-shadow: none;
  cursor: default;
}

/* Specific background positions for each tile */
.tile[data-value="1"] {
  background-position: 0px 0px;
}

.tile[data-value="2"] {
  background-position: -130px 0px;
}

.tile[data-value="3"] {
  background-position: -260px 0px;
}

.tile[data-value="4"] {
  background-position: -390px 0px;
}

.tile[data-value="5"] {
  background-position: 0px -130px;
}

.tile[data-value="6"] {
  background-position: -130px -130px;
}

.tile[data-value="7"] {
  background-position: -260px -130px;
}

.tile[data-value="8"] {
  background-position: -390px -130px;
}

.tile[data-value="9"] {
  background-position: 0px -260px;
}

.tile[data-value="10"] {
  background-position: -130px -260px;
}

.tile[data-value="11"] {
  background-position: -260px -260px;
}

.tile[data-value="12"] {
  background-position: -390px -260px;
}

.tile[data-value="13"] {
  background-position: 0px -390px;
}

.tile[data-value="14"] {
  background-position: -130px -390px;
}

.tile[data-value="15"] {
  background-position: -260px -390px;
}

/* RESPONSIVE STYLES */
/* For width <= 768px */
@media (max-width: 768px) {
  #image-attribution {
    margin-top: -20px;
    margin-bottom: 10px;
  }

  #game-container {
    display: flex;
    flex-direction: column;
    width: 100%;
    align-items: center;
    padding: 10px;
    margin-bottom: 20px;
    gap: 0;
    min-height: auto; /* Remove fixed height constraint */
  }

  #game-status-mobile {
    display: flex;
    flex-direction: row;
    justify-content: center;
    align-items: center;
    width: 100%;
    gap: 50vw;
    left: 0;
    color: #2c3e50;
    font-size: 16px;
    margin-bottom: -30px;
    margin-top: 10px;
  }

  #game-board {
    margin-bottom: 30px; /* Add space below the board */
    width: min(75vh, 85vw);
    height: min(75vh, 85vw);
    position: relative;
  }

  #game-controls-container {
    position: relative; /* Ensure it's in the normal flow */
    width: min(75vh, 85vw); /* Match board width */
    margin: 0 auto 50px auto; /* Center it and add bottom margin */
    bottom: auto;
    left: auto;
  }

  .tile {
    /* Calculate tile size based on board size (accounting for gaps) */
    width: calc(min(75vh, 85vw) / 4 - 5px);
    height: calc(min(75vh, 85vw) / 4 - 5px);
    background-size: min(75vh, 85vw) min(75vh, 85vw);
  }

  /* Update background positions for the new dimensions */
  /* Each position needs to be calculated based on the new tile size */
  .tile[data-value="1"] {
    background-position: 0px 0px;
  }
  .tile[data-value="2"] {
    background-position: calc(-1 * min(75vh, 85vw) / 4) 0px;
  }
  .tile[data-value="3"] {
    background-position: calc(-2 * min(75vh, 85vw) / 4) 0px;
  }
  .tile[data-value="4"] {
    background-position: calc(-3 * min(75vh, 85vw) / 4) 0px;
  }
  .tile[data-value="5"] {
    background-position: 0px calc(-1 * min(75vh, 85vw) / 4);
  }
  .tile[data-value="6"] {
    background-position: calc(-1 * min(75vh, 85vw) / 4)
      calc(-1 * min(75vh, 85vw) / 4);
  }
  .tile[data-value="7"] {
    background-position: calc(-2 * min(75vh, 85vw) / 4)
      calc(-1 * min(75vh, 85vw) / 4);
  }
  .tile[data-value="8"] {
    background-position: calc(-3 * min(75vh, 85vw) / 4)
      calc(-1 * min(75vh, 85vw) / 4);
  }
  .tile[data-value="9"] {
    background-position: 0px calc(-2 * min(75vh, 85vw) / 4);
  }
  .tile[data-value="10"] {
    background-position: calc(-1 * min(75vh, 85vw) / 4)
      calc(-2 * min(75vh, 85vw) / 4);
  }
  .tile[data-value="11"] {
    background-position: calc(-2 * min(75vh, 85vw) / 4)
      calc(-2 * min(75vh, 85vw) / 4);
  }
  .tile[data-value="12"] {
    background-position: calc(-3 * min(75vh, 85vw) / 4)
      calc(-2 * min(75vh, 85vw) / 4);
  }
  .tile[data-value="13"] {
    background-position: 0px calc(-3 * min(75vh, 85vw) / 4);
  }
  .tile[data-value="14"] {
    background-position: calc(-1 * min(75vh, 85vw) / 4)
      calc(-3 * min(75vh, 85vw) / 4);
  }
  .tile[data-value="15"] {
    background-position: calc(-2 * min(75vh, 85vw) / 4)
      calc(-3 * min(75vh, 85vw) / 4);
  }
}

@media (max-width: 376px) {
  #game-board {
    gap: 3px;
  }
}
